Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-241702 | The inside of composters aren't properly stitched |
Duplicate
|
|
||
| MC-310502 | Dogs dissapear/despawn randomly |
Incomplete
|
|
||
| MCPE-241018 | Chickens are not able to pathfind when near to fencegates |
Confirmed
|
|
||
| MCPE-238817 | Player Model Gets Stretched In Some Cases |
Awaiting Response
|
|
||
| MC-307845 | The GPU usage line in the debug overlay is often wildly inaccurate with the OpenGL rendering backend |
Invalid
|
|
||
| MC-307844 | Third lead appering when two entities both are lead to the same fence |
Duplicate
|
|
||
| MC-305569 | Firework boost durations doesnt get reset when the player hits the ground while the duration timer is going |
Duplicate
|
|
||
| MC-302188 | pistons bug out when powered by a comparator |
Duplicate
|
|
||
| MC-302187 | pistons bug out when powered by a comparator |
Awaiting Response
|
|
||
| MC-301868 | blocks cannot be broken when near pistons |
Duplicate
|
|