Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-241702 |
The inside of composters aren't properly stitched
|
Duplicate
|
|
||
| MC-310502 |
Dogs dissapear/despawn randomly
|
Incomplete
|
|
||
| MCPE-241018 |
Chickens are not able to pathfind when near to fencegates
|
Confirmed
|
|
||
| MCPE-238817 |
Player Model Gets Stretched In Some Cases
|
Awaiting Response
|
|
||
| MC-307845 |
The GPU usage line in the debug overlay is often wildly inaccurate with the OpenGL rendering backend
|
Invalid
|
|
||
| MC-307844 |
Third lead appering when two entities both are lead to the same fence
|
Duplicate
|
|
||
| MC-305569 |
Firework boost durations doesnt get reset when the player hits the ground while the duration timer is going
|
Duplicate
|
|
||
| MC-302188 |
pistons bug out when powered by a comparator
|
Duplicate
|
|
||
| MC-302187 |
pistons bug out when powered by a comparator
|
Awaiting Response
|
|
||
| MC-301868 |
blocks cannot be broken when near pistons
|
Duplicate
|
|