I have a backup script that does "/save hold", backs up the world data to another directory, then does "/save resume".
It seems every time I do this, the world folder size grows by about 30%. It seems like it is not getting rid of old, not needed ldb files. When I open the world in Universal Minecraft Editor & save the world. The size goes back down to normal.
Comments 33
The old files will get cleaned up eventually when leveldb figures out that it can remove them. Are you saying that the extra size isn't reduced automatically after a while?
The old files will get cleaned up eventually when leveldb figures out that it can remove them. Are you saying that the extra size isn't reduced automatically after a while?
I only let it run for about a day. After running the script every 2 hours for about a day, the world folder size was about 2.5GB. I ended up downloading the data, opening the world with Universal Minecraft Editor & saving. This brought the world folder size back down to ~81MB. Which I then replaced on to the server.
I had to modify the script to stop the minecraft server, backup, then start the server again to get around the folder size increase issue.
I only let it run for about a day. After running the script every 2 hours for about a day, the world folder size was about 2.5GB. I ended up downloading the data, opening the world with Universal Minecraft Editor & saving. This brought the world folder size back down to ~81MB. Which I then replaced on to the server.
I had to modify the script to stop the minecraft server, backup, then start the server again to get around the folder size increase issue.
The old files will get cleaned up eventually when leveldb figures out that it can remove them. Are you saying that the extra size isn't reduced automatically after a while?