Adding polygonal models to game is one of the main bedrock features. Skins or resourcepacks with poly_mesh model format is a great way to upgrade default minecraft look. But when i've tried to use poly_mesh model format for custom block, there was no visible model. I hope that you will fix it in the next update, here's the screenshot of block and skin with poly_mesh model
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Thank you for your report!
We're tracking this issue in MCPE-112932, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 BDS Wiki – 📖 FAQs
-- I am a bot. This action was performed automatically! Please report any issues on Discord or Reddit