On trying to edit the default splash potion range, I tried editing it's splash_range component and it does not seem to have any effect on the area affected in game.Â
"minecraft:projectile":Â {Â Â Â Â Â Â Â
"on_hit":Â {Â Â Â Â Â Â Â Â
"douse_fire": { },       Â
"thrown_potion_effect": { },       Â
"remove_on_hit":Â {Â }Â Â Â Â Â Â Â
},       Â
"splash_range": 1, // Default value is 4       Â
"power": 0.5,       Â
"gravity": 0.05,       Â
"angle_offset": -20.0,       Â
"hit_sound":Â "glass"Â Â Â Â Â Â
}
Comments 4
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Does this only occur on a Bedrock Dedicated Server?