I noticed that when the Render Dragon graphics engine was implemented in the game, I noticed that the FPS drops a lot when looking straight down when you're at a very high altitude. I also noticed that this happens when using the 20+ render distance and the FOV with 90-110.
Comments 3
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Sorry, I created this pending in the wrong "project".