mojira.dev
BDS-16140

Entity None

My players reporting FPS drops on some certain areas specifically on crowded areas like a spawner coordinates. In my experience, it usually involves too much entity but these entity is not visible and when i /testfor @e, it displays as "None", I tried to kill it and even send it to void but it still there.

Attachments

Comments 4

Thank you for your report!
However, this issue has been temporarily closed asĀ Awaiting Response

Can you provide more details how to reproduce this issue? It happend only once? Were there any errors in server command prompt? Were there any specific changes made to server.properties?

Video would also be very helpful. You can record it and upload it here as attachment. If your video size exceeds 10 MB, you can use OneDrive or similar file hosting service and share link.

Also, just a reminder, to make your bug report as effective as possible, please try and include the following steps to reproduce the problem:

Steps to Reproduce:
1.
2.
3.

Observed Results:
(Briefly describe what happens)

Expected Results:
(Briefly describe what should happen)

If your ticket does not look like the example givenĀ here, then it's likely to be closed as incomplete.

This ticket will automatically reopen when you reply.

I'm not sure how, but it happened on events where entity were crammed like spawners or bred animals like cow. I also notice mobs freezes when I teleport to a player near them and they became invincible, maybe that's one of the reason, I might have teleported to a player with crowded mobs and they freezes, if you hit them once, they can't be hit again, that might be it, for some reason, it leaves an entity even though they are dead or disappeared.

Another player reported to me that his base got laggy, this happens after they made the spawner into a mob grinder, which I think this happened because they failed to kill the mobs and transformed into entity None

I think we found out what happened, this can be close now.

JMB

(Unassigned)

Unconfirmed

Retrieved