Before,I set 114514 player limit just to make a small"decoration".when the bedrock server started,it will use 1000➕ram with high bandwitch use(especially when players join in)When I change player limit to 411541 in bedrock server,the memory use is more crazy,It will take you about 4000 ram usage.Before I set 114514 player limit,which cause my server suddenly stopped,I didnt realized just the player limit cause the lack of performance.Now I am wondering if it is a bug.If its not bug,are there any link between performance and player limit?
Thank you for your report!
We're tracking this issue in BDS-9286, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 BDS Wiki – 📖 FAQs