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BDS-16521

As you set a larger number of player limit,the more RAM and bandwitch it will use.

Before,I set 114514 player limit just to make a small"decoration".when the bedrock server started,it will use 1000➕ram with high bandwitch use(especially when players join in)When I change player limit to 411541 in bedrock server,the memory use is more crazy,It will take you about 4000 ram usage.Before I set 114514 player limit,which cause my server suddenly stopped,I didnt realized just the player limit cause the lack of performance.Now I am wondering if it is a bug.If its not bug,are there any link between performance and player limit?

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We're tracking this issue in BDS-9286, so this ticket is being resolved and linked as a duplicate.

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