If you set server-authoritative-movement=client-auth in server.properties and use /tp command, then the server will stop to handle player movement. This issue does not occur with server-authoritative-movement=server-auth
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The version on windows (10 and 11) may affect as both have 22H2 and windows 11 22H2 may run better, just a thought
Hi
Does this issue occur every time?
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