Just as title says. Specifying "localhost" in the Server Address field results in "cannot find server", but specifying loopback address 127.0.0.1 does work. Hostnames that resolve to non-loopback addresses work for other servers, so I know this field is capable of accepting hostnames.
And yes- I have performed the UWP exemption specified in the setup instructions:ย
CheckNetIsolation.exe LoopbackExempt -a -p=S-1-15-2-1958404141-86561845-1752920682-3514627264-368642714-62675701-733520436
ย
Comments 2
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
Quick Links:
๐ Issue Guidelines โ ๐ฌ Mojang Support โ ๐ง Suggestions โ ๐ Minecraft Wiki
Thank you for your report!
However, this issue has been temporarily closed asย Awaiting Response
Could you please provide more details or/and media files. As such we have no repro of this issue.
Also, just a reminder, to make your bug report as effective as possible, please try and include the following steps to reproduce the problem:
If your ticket does not look like the example givenย here, then it's likely to be closed as incomplete.
This ticket will automatically reopen when you reply.
Quick Links:
๐ย Issue Guidelinesย โ ๐ฌย Mojang Supportย โ ๐งย Suggestionsย โ ๐ย Minecraft Wiki