I am experiencing a bug where saplings (Oak, Birch, Spruce, Jungle, Acacia, and Dark Oak) fail to grow into trees on Bedrock Dedicated Server (BDS), even though they work fine in single-player mode.
Only Cherry Saplings grow normally. All other species consume Bone Meal (showing particles) but never transition to a tree. I have confirmed this isn't a configuration issue as the following settings are active:
randomTickSpeed: 4 (increased, yet no natural growth occurs for non-cherry trees)
naturalRegeneration: True
Add-ons: None (Pure Vanilla environment)
It seems the server-side growth logic for older tree types might have been corrupted or bypassed in this version, while the newly updated Cherry logic remains functional.
Environment:
BDS Version: 1.26.14.1
Client Version: 1.26.13
OS: Ubuntu (Hosted on vps)
Steps to Reproduce:
Start a vanilla BDS v1.26.14.1.
Ensure
naturalRegenerationis true andrandomTickSpeedis at 1 or higher.Plant an Oak Sapling and use Bone Meal. (Observed: Particles show, but no growth)
Plant a Cherry Sapling and use Bone Meal. (Observed: Grows immediately)
Wait for natural growth. (Observed: Only Cherry grows)
Observed Results: All saplings except Cherry are "frozen" in the sapling stage on the dedicated server.
Expected Results: All sapling types should grow normally through random ticks or Bone Meal usage.
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