this seems to happen when you have a lot of them in the same fenced of area. this applies to both fences and stone walls
To reproduce:
1. Create an enclosed area
2. Fill it with a lot of mobs, up until the point they keep pushing each other
optional. hold an item that makes mobs follow you and it will be more visible
3. mobs should float outside fence/block, then teleport back in when you get close.
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This behavior is because the client tries to guess the action of the mob. For some reason it guesses incorrectly.
This is also true for sheep, and perhaps for pigs too. I had noticed this bugs initially with fence gates just after the first official release of Minecraft and reported it on getsatisfaction, but I never knew if the report was ever reported to the Mojang team.
@@unknown: You're looking for MC-2025.
Yeah, this glitch has been fixed. Now, instead of teleporting back, they just get pushed through completely. Also, it still happens with doors.
I can confirm this.
To reproduce:
1. Create fenced off area
2. Fill it with a lot of cows, up until the point they keep pushing eachother to make stand
3. Cows should float outside fence, then rubberband back in.