I noticed that a structure in the end city was giving a strange block transition because its block count was even while all the other structure had a odd block count.
An example would be the following seed:
6148914691236517205
At coordinates:
694 130 -2177
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is duplicated by 1
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Comments 20
I think this is just game design. If someting is asymetrical the structures can generate very different.
Better global view on this one. As you can see, the bridge does not match with the small room.