I tried to summon a particle with the name "fallingdust" via an AreaEffectCloud (AEC), but it crashed my game every time I tried (crash files attached, as well as the game output).
It does not happen with the name e.g. falling_dust or fantasyname, only with the name fallingdust.
Steps to Reproduce:
Use this summon command:
/summon AreaEffectCloud ~ ~1 ~ {Particle:fallingdust,Radius:2f,Duration:600}It says "Object successfully summoned" in the chat, but then your client crashes.
Use e.g.
/summon AreaEffectCloud ~ ~1 ~ {Particle:fantasyname,Radius:2f,Duration:600}and it will default back to its regular mobSpell-particle.
Without a Radius it does not crash (probably because the particle doesn't get generated):
/summon AreaEffectCloud ~ ~1 ~ {Particle:fallingdust,Duration:600}Edit: Probably needs to have an ID of the block added to the command to not crash, but in any case the above command shouldn't crash as well, even though it might be probably wrong }=)
Sorry if it got already reported, I'm bad in finding them };]
Environment
OS: Windows 7 (ver 6.1, arch amd64)
Java: 1.8.0_25 (by Oracle Corporation)
Launcher: Minecraft Launcher 1.6.61 (bootstrap 100)
Minecraft: 16w20a (updated Wed May 18 14:47:23 CEST 2016)
Attachments
Comments 4
@unknown Confirmed fixed in 16w21a }=)
One does not see any particles (not even the default mobSpell one, I'm assuming that's WaI or Can't/Won't Fix), but it does not crash the client anymore!
Please let us know whether this is still an issue in the next snapshot.