When attempting to summon a structure block as a falling sand entity, it reverts to the default data mode as soon as it hits the ground, deleting the tags within. It is therefore impossible to summon save, load or corner blocks.
Command used: /summon FallingSand ~ ~1 ~ {Block:structure_block,Data:1,Time:1,DropItem:0}
Comments 3
Yes, summoning any block as an entity will reset any tags if said block goes into block form again. If you spawn a piece of sand with, let's say, no gravity, the sand will have no gravity. However, if it were to touch a piece of ground, it would affix and become a normal sand block. The game is unable to keep up with the fact that the sand block was once the entity with that NBT tag, so that sand would be 100% unmodified.
You need to provide the command you're using.