subtitles.entity.elder_guardian.flop=Elder Guardian flops
is not used in game. Instead,
subtitles.entity.guardian.flop=Guardian flops
is used.
This is because there is no such sound event called
entity.elder_guardian.flop
and is not separated either in the sounds.json file. To fix this, simply add the sound event. Also, this should be added in the sounds.json file.
...
"entity.elder_guardian.flop": {
"sounds": [
"mob/guardian/flop1",
"mob/guardian/flop2",
"mob/guardian/flop3",
"mob/guardian/flop4"
],
"subtitle": "subtitles.entity.elder_guardian.flop"
},
...
Still in the 16w33a.
Only affects "flops" sound.