Hi i found a bug with rendering of a teleported invisible armorstand with a minecartridable ontop wenn you reload your chunks
reproduce:
1: execute command : /summon ArmorStand ~0 ~0 ~0 {Invisible:1,NoGravity:1,Passengers:[{id:"MinecartRideable",Rotation:[90f]}]}
2: execute command : /tp @e[r=5,type=ArmorStand] ~ ~1 ~
3: see its working
4: fly about 100 blocks away
5: fly back
6: execute command : /tp @e[r=5,type=ArmorStand] ~ ~1 ~
7: the minecart won't get teleported (clientside)
8: execute command : /gamemode 3
9: see the armorstand dit teleported
10: fly 100 blocks away
11: fly back
12: it got updated to the right place
Related issues
Comments


Please see if 16w32a fixed this issue.
Relates to/dupe of MC-96954