I expected to hit play and Minecraft starts up. Instead, I keep seeing the Mojang loading screen, then I get a message that my game crashed. This happens everytime and now I cannot play.
How to trigger the bug:
1. Open up MINECRAFT
2. Click "Play" once everything has loaded.
Related issues
Comments


Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 7/21/16 4:40 PM
Description: Initializing game
bwc: Unable to fit: minecraft:blocks/glass_brown - size: 512x512 - Maybe try a lowerresolution resourcepack?
at bwb.c(SourceFile:58)
at bwd.b(SourceFile:137)
at bwd.a(SourceFile:76)
at byo.m(SourceFile:727)
at byo.a(SourceFile:172)
at byp.a(SourceFile:23)
at bxi.a(SourceFile:100)
at bcx.an(SourceFile:517)
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Client thread
Stacktrace:
at bwb.c(SourceFile:58)
at bwd.b(SourceFile:137)
at bwd.a(SourceFile:76)
at byo.m(SourceFile:727)
at byo.a(SourceFile:172)
at byp.a(SourceFile:23)
at bxi.a(SourceFile:100)
at bcx.an(SourceFile:517)
– Initialization –
Details:
Stacktrace:
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124)
– System Details –
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 87007472 bytes (82 MB) / 191967232 bytes (183 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10.2
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics GL version 4.0.0 - Build 10.18.10.4276, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: CutieCraft.zip (incompatible), PureBDcraft 512x MC19.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Celeron(R) CPU N2830 @ 2.16GHz

ummm, do you realize that the crash report is telling you to use a lower resolution resource pack?
Please attach the crash report.