I am using Intel Graphics HD 4000 on Samsung ATIV Book 4. With Ubuntu 16.04 LTS, various objects and entities flicker in very specific circumstances. The game must be in windowed fullscreen. If it is a window (not maximized) everything is fine. If it is real fullscreen, everything is fine. Here is a video demonstrating the behavior and showing my video settings and GLX info: https://youtu.be/5aA9fHXc4rU
I have tried the Intel driver installer and adding the mesa Launchpad PPA.
Environment
Ubuntu 16.04 LTS
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Max core profile version: 3.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL core profile version string: 3.3 (Core Profile) Mesa 12.1.0-devel
OpenGL core profile shading language version string: 3.30
OpenGL version string: 3.0 Mesa 12.1.0-devel
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 12.1.0-devel
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
Linked issues
Comments 5
1.10.2 is the latest vanilla version...? If you are talking about OptiFine, I have the same exact issue without it.
I have seen the issue you referenced. Firstly, the person is using Windows 8.1 which I had no issues with. Secondly, the drivers he referenced (with links I can't even find in the issue) won't work because I have Linux. This type of glitch seems common and most things say to roll back drivers, but I don't see what says how to.
1. You should always report bugs with proof from the vanilla version of the game regardless if it happens in both.
2. Also, this issue is known to occur with various operating systems, not just Windows 8.1.
3. Try this link: http://www.intel.com/content/www/us/en/support/detect.html?iid=dc_iduu
Dupe of MC-58760