Whilst moving around a custom map (which I've generated programatically), Minecraft crashes. Sample crash reports are attached. The crash seems to happen randomly rather than that any particular location so I don't believe its due to anything with particular blocks.
I've upgraded video drivers to the latest version but crash still happens.
Description: Tesselating block model
java.lang.ArrayIndexOutOfBoundsException: 16384
at it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap.rehash(Long2ObjectOpenHashMap.java:811)
at it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap.insert(Long2ObjectOpenHashMap.java:261)
at it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap.put(Long2ObjectOpenHashMap.java:266)
at air.a(SourceFile:49)
at air.a(SourceFile:57)
at aiu.a(SourceFile:51)
at asv.a(SourceFile:942)
at aim.b(SourceFile:166)
at ais.a(SourceFile:36)
at ais.a(SourceFile:47)
at bdg$6.a(SourceFile:73)
at bdg.a(SourceFile:193)
at box.a(SourceFile:144)
at box.b(SourceFile:76)
at box.a(SourceFile:48)
at box.a(SourceFile:41)
at bov.a(SourceFile:66)
at bqy.b(SourceFile:182)
at bqu.a(SourceFile:100)
at bqu.run(SourceFile:43)
at java.lang.Thread.run(Thread.java:745)
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Is this still an issue in the most recent versions (currently that is 1.13, or the latest snapshot 18w31a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time. If you are the owner/reporter of this ticket, you can modify the affected version(s) yourself.
After having this crash:
Please attach the complete output of the "Game Output (Your Minecraft name) " which can be found on the fourth tab of the launcher to this ticket.
If the launcher closes after game start, please edit your profile and select "Launcher visibility" then, "Keep the launcher open".