During game play I have noticed that lighting doesn't carry over to the next chunk, and sometimes doesn't load in a chunk at all!
In the screenshots attached, I use the in game chat to talk about the bug in further detail. I shall also include a copy paste of a manually triggered crash report as it could be helpful for all I know.
The bug is a lot easier to noticeable with smooth lighting turned off.
As these screenshots have been taken over a few days, I have learned that leaving and coming back to the chunk, by any means, recreates the bug.
The only work around i have is updating the chunk border using a water bucket.
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Reloading chunks doesn't work. And I don't think it's related to MC-91135, Because the lighting doesn't get delayed. It never passes over until a block update on the chunk border. Placing the light source, it's normal, it's when i leave and come back to the chunks that it happens.
As this doesn't seem to be the same, although similar, I don't think the issue is resolved.