When editing the damage in MCEdit, when the item is taken out of the chest or dispenser, the damage resets to 0.
What I expected to happen was...: The item would have unlimited hits and could not be damaged.
What actually happened was...: After changing the damage value, I took the item and it reset back to 0. This started in 13w09b.
Steps to Reproduce:
1. Put damageable item in chest or dispenser.
2. Open MCEdit and edit the chest/dispenser contents. Change the damage value of the item to 0.
3. Go back into minecraft and take the item out. Instead, it will be damageable and when you go back into mcedit after putting it back in the chest, it will no longer be the number you put it as.
Duplicate of MC-10487, please use the search function to see if your bug has already been submitted. Currently over 53% of tickets are being closed as duplicate.