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MC-107081

Slime Health BUG

If I changed any of a slime's NBT tag ,including Health
the slime's Health will be reset immediately

Linked issues

Comments

kumasasa

Please provide the exact command you've used.

migrated

I use "/entitydata @e[type=Slime,c=1] {}" to check a 3 size slime, and the Health is 16.0
then I use "/entitydata @e[type=Slime,c=1] {Health:1.0f}"
but when I use "/entitydata @e[type=Slime,c=1] {}" again to check its Health, it's still 16.0

migrated

I can reproduce the bug. Furthermore the "/entitydata @e[type=Slime,c=1]
{Health:1.0f}" commandfeedback displays Health:1.0f for the Slime.

[Mod] Neko

Fixed in 1.11.

migrated

(Unassigned)

Unconfirmed

Minecraft 1.10.2

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