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MC-109757

Custom mojang logo not working

When using a resource pack with a custom Mojang logo, it does not work. It only shows the default Mojang logo. Watching the game output as the game starts, I see that it says "Created: 1024x512 textures-atlas" after the Mojang logo appears, which may be the issue. If the textures-atlas were created before the Mojang screen loaded, then it would work properly.

This bug does not occur in the OptiFine client. I think the Optifine devs fixed this bug. But Mojang hasn't fixed this bug for their original client. Please fix it, I like using a cyan Mojang logo which I put in my resource pack!

Also, this bug has been around for a long time, but I think nobody has addressed it because they think that this bug is intended.

Linked issues

Comments 2

It would be nice if Mojang included multiple logos in the game, each at different (higher) resolutions, and if there were a way to change to color of the logo, using a logo.mcmeta file. With the file you can customize the resolution of the logo, and the color of the logo. It wouldn't be too hard to implement.

EchoBlade

(Unassigned)

Unconfirmed

Minecraft 1.10.2, Minecraft 16w43a, Minecraft 16w44a

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