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Whilst messing around with my texture pack I noticed that my 96x96 texture for the "totem of undying" was blurry, I up scaled it to 128x128 and it removed the blurriness.

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I'm surprised you are even able to get 96 textures working. As far as I was aware the game was only supporting textures of power 2 (e.g. 32, 64, 128, etc.).

I was unaware of that, thanks for the info!

I made it an 128x128 in my pack until further notice.

Not a bug.
Non-Power-of-Two textures are not supported. See MC-43010 and MC-7098 (read through the comments)

It worked until the latest update, so I have no idea what happened.

Jonathan M. Hildebrand

(Unassigned)

Unconfirmed

Minecraft 1.11.2

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