So i was building a Ghast farm and i found that out that Hostile mobs doesn't teleport correctly to the overworld (sometime even from the overworld to the nether)
*No specific map is needed (tested in many worlds)
*No special gamemode is needed
*Day/Night doesn't affect
*Tested on more than just Ghast & Pigman ( Zombie ) (I already lost my horse in the past cause of that) So i think it's not just affecting hostile mobs
*If the portal in the nether is from the first natural generation, the mobs might be able to teleport to the overworld correctly (tested)
*Pushing them or letting them going by them self in the portal doesn't change anything.
*Test on Single Player world
*I Tested on a vanilla Multiplayer server. Same thing happen.
Here is what is going on:
https://www.youtube.com/watch?v=xnvhqFdIxbk
Note: (not showed in the video) ;
Out of scene i saw them in the overworld (when i tried other time before recording) and they was just dispawning in my face [Next to me, they was like 5blocks far of me...].
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News for this issue (I just guess this may be the cause):
https://youtu.be/L59BK6ieJxM
*You clearly see him a short time before it dispawn.
I think when the overworld is already loaded and mobs go to it will do a bug and make them dispawn.
Example:
I'm in the overworld, a friend in the nether, the mobs is pushed by him/me to the overworld/nether and it will bug-dispawn.
Comments 4
Have you watch the video?
If i can teleport to there, they also can.
*No there is only 1 portal in each world.
Is this still an issue in the most recent versions (currently that is 1.12.2, or the latest 1.13 development snapshot 18w07c) of Minecraft?
Are you sure there's no other portals in the overworld the ghast can be teleporting to?