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MC-113

Wolves will teleport to player when player goes far enough from where the wolves are and their chunk unloads

I have a kennel with about 10 wolves in my minecraft house. When I leave and travel a decent distance away sometimes all of the wolves will teleport to me. This is quite cumbersome..

As a side note, the constant barking even when they're sitting is annoying. Making them only bark when sitting when a mob or other player is 10-20 squares away would make them very useful, like real dogs.

Linked issues

Comments 14

I've been experiencing this bug for a long time, and I just had it happen in 1.4.2 when I entered my base via Nether portal. (In case it turns out to matter, my wolves are on floors which have empty space below them, i.e. 1 block high.)

Please confirm if this issue still occurs in the latest version.

I had it recently in 1.4.4. Haven't noticed it in 1.4.5 but I haven't played enough to say.

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

This is an intended feature used to enhance dogs following you; if you go to far it will teleport them so that you do not have to wait for them to come and avoid getting lost.

4 more comments

I recently realized that at least in the 1.7 snapshots, a sitting puppy will almost-consistently teleport to me when it grows up. I'm not sure if that was happening in 1.6.2.

Happens for cats in 39b snapshot.

Still happens in 1.12.2.

Reopen this.

@unknown and @unknown, are you sure you're not thinking about MC-696?

Ryan Hartman

(Unassigned)

Unconfirmed

Minecraft 1.4.1

Minecraft 1.4.5

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