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MC-113

Wolves will teleport to player when player goes far enough from where the wolves are and their chunk unloads

I have a kennel with about 10 wolves in my minecraft house. When I leave and travel a decent distance away sometimes all of the wolves will teleport to me. This is quite cumbersome..

As a side note, the constant barking even when they're sitting is annoying. Making them only bark when sitting when a mob or other player is 10-20 squares away would make them very useful, like real dogs.

Linked issues

Comments 14

I've been experiencing this bug for a long time, and I just had it happen in 1.4.2 when I entered my base via Nether portal. (In case it turns out to matter, my wolves are on floors which have empty space below them, i.e. 1 block high.)

Please confirm if this issue still occurs in the latest version.

I had it recently in 1.4.4. Haven't noticed it in 1.4.5 but I haven't played enough to say.

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

This is an intended feature used to enhance dogs following you; if you go to far it will teleport them so that you do not have to wait for them to come and avoid getting lost.

4 more comments

I recently realized that at least in the 1.7 snapshots, a sitting puppy will almost-consistently teleport to me when it grows up. I'm not sure if that was happening in 1.6.2.

Orion Humphrey

Happens for cats in 39b snapshot.

Alexander Klimov

Still happens. (1.11.2)

Still happens in 1.12.2.

Reopen this.

@unknown and @unknown, are you sure you're not thinking about MC-696?

Ryan Hartman

(Unassigned)

Unconfirmed

Minecraft 1.4.1

Minecraft 1.4.5

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