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MC-113968

Zombies of village siege spawn despite gamerule doMobSpawning being false

The bug

Zombies of a village siege spawn even if the gamerule doMobSpawning is turned off.

How to reproduce

Village sieges only happen

  • when the moon is at the zenith

  • when a player (not being a spectator) is nearby

  • when no second village is close

  • when the village has at least 10 doors

  • when the village has at least 20 villagers

  • with a chance of 1 / 10

Because a siege only happens with a chance of 1 / 10 it is easier to cause one by having a clock (for example repeater) setting the time to day, waiting a short moment (for example one redstone tick), setting the time to 18000 and then waiting a little bit longer.

  1. Create a Superflat world with the preset "Classic Flat"

  2. Turn the gamerule doMobSpawning off

    /gamerule doMobSpawning false
  3. Get to a nearby village, for example by using /locate Village, and wait

Linked issues

Comments 2

I don't know if it's worth mentioning anymore, but they also spawn with these conditions in peaceful. I saw a bunch of zombies trying to spawn in with mab spawning false and on peaceful.

@unknown Please check if it's still the case in latest pre-release and if so, create a new ticket.

marcono1234

migrated

Confirmed

(Unassigned)

doMobSpawning, gamerule, siege, zombie

Minecraft 1.11.2, Minecraft 17w06a, Minecraft 1.14.3

Minecraft 1.14.4 Pre-Release 1

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