when you try to animate the Destroy.png file the texture will say: Texture not avalible
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The destruction animation is special, because it's not a timed animation, but an effect displaying the status of a block breaking. I don't believe you can put multiple frames in one file like you can other animations. You must follow the format of the existing animation: replace the destroy_0.png through destroy_9.png files, with one frame in each file.
That is because the destroy.png is already an animation.