Game crashes when attempting to load attached world
What I expected to happen was...:
The world would load
What actually happened was...:
Game crashed with:
[10:58:18] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID 870c581c-f372-4357-acf0-20a876d3c9fd
[10:58:18] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID e6fb96b0-78bc-4daa-b23a-6c3c46df5c10
[10:58:19] [Server thread/ERROR]: Encountered an unexpected exception
f: Ticking entity
at net.minecraft.server.MinecraftServer.D(SourceFile:638) ~[17w16b.jar:?]
at net.minecraft.server.MinecraftServer.C(SourceFile:562) ~[17w16b.jar:?]
at cfz.C(SourceFile:154) ~[17w16b.jar:?]
at net.minecraft.server.MinecraftServer.run(SourceFile:466) [17w16b.jar:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_112]
Caused by: java.lang.IllegalStateException: Unable to get Y-rotated facing of up
at ej.e(SourceFile:136) ~[17w16b.jar:?]
at apo.a(SourceFile:184) ~[17w16b.jar:?]
at avs$a.d(SourceFile:428) ~[17w16b.jar:?]
at asv.a(SourceFile:123) ~[17w16b.jar:?]
at zk.n(SourceFile:120) ~[17w16b.jar:?]
at ur.B_(SourceFile:1728) ~[17w16b.jar:?]
at us.B_(SourceFile:281) ~[17w16b.jar:?]
at alt.a(SourceFile:1519) ~[17w16b.jar:?]
at nr.a(SourceFile:720) ~[17w16b.jar:?]
at alt.h(SourceFile:1497) ~[17w16b.jar:?]
at alt.k(SourceFile:1380) ~[17w16b.jar:?]
at nr.k(SourceFile:553) ~[17w16b.jar:?]
at net.minecraft.server.MinecraftServer.D(SourceFile:634) ~[17w16b.jar:?]
... 4 more
[10:58:19] [Server thread/ERROR]: This crash report has been saved to: /Users/Admin/Library/Application Support/minecraft/crash-reports/crash-2017-04-22_10.58.19-server.txt
[10:58:19] [Server thread/INFO]: Stopping server
[10:58:19] [Server thread/INFO]: Saving players
[10:58:19] [Server thread/INFO]: Saving worlds
[10:58:19] [Server thread/INFO]: Saving chunks for level 'Tutorial World II'/Overworld
[10:58:20] [Server thread/INFO]: Saving chunks for level 'Tutorial World II'/Nether
[10:58:20] [Server thread/INFO]: Saving chunks for level 'Tutorial World II'/The End
Steps to Reproduce:
1. Load this world (https://mega.nz/#!W0d2gSjY!9rvfYR_F1dus-OS_90CLM6z-tjmMbt7Lkf0f0aaD4J4) in 17w16a or 17w16b
2. See log. Bug should have appeared and game hangs (Does not exit but unresponsive to all input)
Linked issues
Attachments
Comments 5
Relates to, if not dupes, MC-116515.
Pokechu22 It's a heavy command-block-full world. I do a lot of commands on their and the last one I can remember is `time set 6000`. And it suddenly happened when I updated to 16w17a/b.
I'm hoping it gets fixed soon because I >>depend<< on that world to live
I can confirm that that world crashes; I've attached the full crash report.
I haven't seen a case where the game both hangs and generates a crash report (or if I have, it's been a while). I've also attached a
jstack
report for it.Did you do anything unusual beforehand (eg,
/summon
an entity)? Or did this just suddenly start happening when you started the world?