mojira.dev
MC-119275

Loot Doesn't Generate Inside Large Chests

-

It appears to be that this bug doesn't occur in Vanilla worlds.

-

Sometimes, when a dungeon generates, its chests can be placed adjacent to each other, merging into a large chest.

If you open this chest, no loot generates. But, if you break one of the chest blocks (which only drops itself in this case, no loot) -- then open the leftover small chest, the dungeon loot will generate inside.

How to Reproduce:

  • Create a "customized" world in Creative Mode, with "Dungeon Count" maxed out.

  • Enter Spectator Mode and give yourself Night Vision (Ex: "/effect <playerName> night_vision 10000 0").

  • Look around for a dungeons with a double/large chest in. Briefly go to Creative to open the chest. It should be empty.

  • Break one of the chest blocks, which shouldn't drop anything. Then open or break the leftover chest. Dungeon loot should appear as expected.

Attachments

Comments 5

Please provide the world seed + coordinates.

I can't.
This screenshot was taken on a public SMP server in which the staff refuse to tell players the world seed.

Is the server modded (Bukkit, Spigot, ...)?

Yes. The server is custom-coded, but doesn't do anything to Vanilla Minecraft terrain generation.

Thank you for your report!
However, this issue is Invalid.

Your game, launcher or server is modified.
If you can reproduce the issue in a vanilla environment, please recreate the issue.

– Any non-standard client/server/launcher build needs to be taken up with the appropriate team, not Mojang.
– Any plugin issues need to be addressed to the creator of the plugin or resource pack.
– If you have problems on large servers, such as The Hive and Hypixel, please contact them first as they run modified server software.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

Forever Master

(Unassigned)

Unconfirmed

dungeon, loot-table, multiplayer, world

Minecraft 1.12

Retrieved