In third-person camera, a portion of building near the player becomes invisible from certain locations. Outside terrain is also not visible. Invisible terrain, step back just a tad, and poof, the ground is back! But if the wall is broken, the visual glitch does not occur. See attached screenshots. The structure is a floating box of one-block thick walls. I can recreate the issue consistently in that place.
Environment
Java: 1.8.0_25 64bit
Mem: 17% 175/1011MB
Allocated: 35% 354MB
CPU: 4x Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz
Diplay: 1600x900 (Intel)
Intel(R) HD Graphics 5500
4.3.0 - Build 10.18.14.4029
Information also available in screenshots.
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However, this issue has been closed as a Duplicate of MC-63070.
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