The Bug:
Primed TNT pushed by water can visually pass through blocks.
Steps to Reproduce:
Build the setup as shown in the provided attachment.
Place a redstone block on top of the diamond block to activate the TNT.
Quickly replace the redstone block with a water bucket and watch the TNT closely as it is pushed by the water.
Observed Behavior:
Primed TNT can visually pass through blocks.
Expected Behavior:
Primed TNT would not be able to visually pass through blocks.
Linked issues
is duplicated by 2
relates to 2
Attachments
Comments 18
Duplicate of MC-53915
I believe this is not a duplicate of the before mentioned bug, as the bug MC53915 describes TNT as clipping through a block while this bug instead s observes the TNT visually appearing to clip through a block, while it actually remains in place.
Please correct me if I'm wrong.
I just tested in 1.12. Pushing a primed TNT entity north and/or west with water visually shows the TNT going through solid blocks in the same y coordinate. The primed TNT entity will also visually snap back to its actual position. Using a repeating teleport command, the player is not teleported to the entity as it phases through blocks, so it's just a visual glitch. The TNT entity does not phase through the blocks immediately, but instead waits a random interval of time of about 2-3 seconds. The TNT entity cannot change y coordinates it appears. The fuse timer is unaffected by this glitch too.