mojira.dev
MC-122326

Piston Monostable Pulse Generators have strange issues

The bug:
When you use a monostable circuit to produce a 1 tick output and use that pulse to power a sticky piston, it creates an extra piston_head. Updating this piston head or the piston itself doesn't do anything. Also, the piston head is not a ghost block, but when broken will break the entire piston as well.

Linked issues

Attachments

Comments 2

So it isn't just caused by zero ticking

Confirmed
Affects sticky pistons with a block attached receiving a 1 tick redstone pulse.
The sticky piston retracts the head and leaves one behind.
Suggest the title should be revised indicating this has to with sticky pistons under these conditions.

theusaf

(Unassigned)

Unconfirmed

Minecraft 17w47b

Retrieved