The bug
Upon /locating structures like villages, witch huts and mineshafts, the y-axis is said to be 0, while some give an actual y-axis.
Linked issues
is duplicated by 6
1 more links
Attachments
Comments 4
That does not fix the actual issue, it is just a work around. This is also an issue with the teleport link that /locate gives you. Clicking on a link that returned a y value of 0 will teleport you into the ground at y=0, not to the structure.
easy fix with /spreadplayers in place of /tp ==> you will always spawn on top