Given the following smelting recipes:
Gold ingot -> furnace (0% experience chance)
{
"type": "smelting",
"ingredient": {
"item": "minecraft:gold_ingot"
},
"result": "minecraft:furnace",
"experience": 0.0,
"cookingtime": 5
}
Dirt -> crafting table (100% experience chance)
{
"type": "smelting",
"ingredient": {
"item": "minecraft:dirt"
},
"result": "minecraft:crafting_table",
"experience": 1.0,
"cookingtime": 5
}
And arranging them in a furnace like so, such that the 0%-experience item has been previously smelted while placing the 100%-experience item in the queue:
[media]
Taking the 0%-experience items out of the furnace will provide the player with experience, using the chances from the item in the queue.
A secondary issue is that arises due to this is that if no item is in the cooking slot, no experience will be provided when taking out the cooked items.
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