The Bug:
Z-fighting can be seen on leggings and boots worn by entities.
Steps to Reproduce:
Equip some enchanted leggings and boots by using the commands provided below.
/item replace entity @s armor.legs with minecraft:netherite_leggings{Enchantments:[{id:"minecraft:protection",lvl:1}]}
/item replace entity @s armor.feet with minecraft:netherite_boots{Enchantments:[{id:"minecraft:protection",lvl:1}]}
Switch into third person and look at them closely.
Take note as to whether or not z-fighting can be seen on leggings and boots worn by entities.
Observed Behavior:
Z-fighting is present.
Expected Behavior:
No z-fighting would occur.
Linked issues
is duplicated by 4
relates to 3
Attachments
Comments 15
Much more of an issue now with the introduction of armor trims drawing focus on these areas. The easiest fix would be to make 1 leg and boot inflated by 0.1, this is common practice in modeling and I believe Minecraft would've used it here if the armor model was made nowadays.
For clarity's sake, since most of the z-fighting issues covered by this bug report have been fixed, I've resolved this bug report again, and we're tracking the remaining z-fighting issue at the bottom of boots in MC-259797.
Confirmed for all kinds of boots except for chain boots.