mojira.dev
MC-127896

Game crash related to the new Drowned mob

Created a world in Hard mode, used cheats to advance the days to bring up a 3.50 difficulty. Eventually encountered a series of game crashes, determining the cause to be around Drowned mobs using Tridents. I couldn't tell if I was hit, but as I set the difficulty to Peaceful, the crashing ceased.

As such, this game-crashing bug seems to revolve around damage calculation with mob-thrown Tridents towards players, or the Drowned mob in general.

No precise screenshot could be acquired.

Environment

Hardware:

  • Windows 10

  • Intel Core i5-4440 CPU @ 3.10 GHZ

  • AMD Radeon RX 470 GPU

  • Java up to date

Scenario:

Standard world with cheats; Used time advancements to bring the local difficulty to around 3.50

Linked issues

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migrated

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Unconfirmed

Minecraft 18w11a

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