mojira.dev
MC-12845

Skeletons unable to damage the player when in a 2x1x2 area

Was playing survival when a skeleton came into a 2x1x2 cave area I was in. He started shooting, but every arrow went through me and into the wall behind me. But when I was not against the wall, he could damage me from any range.

EDIT: I should also mention that if a the skeleton was more than one block away from me, he could damage me.

Linked issues

Comments 8

Daniel "Glampkoo"

Duplicate of MC-596, please use search function before reporting a bug.

I do not believe this is a duplicate of MC-596, it is different. That ticket is about the inhuman firing speed they used to have the moment they spotted you which was fixed, as they have a delay now when seeing you for the first time. This one is about their arrows not doing harm to the player if the player is up against a wall and the Skeleton is right in front of him. I too have experienced this bug for the longest time, and I assume it is because the Skeleton's arrows are bypassing the Player's hit-box. Could be wrong about what is causing it, I really do not know.

Confirmed.

Mathias Kim Luckow

On one of the duplicates ive commented that this also happens for villagers in a 2 by 2 area (Doesnt matter if theres a block on top of the area) attacked by zombies. (This isnt the same way i commented it but still)

Still a concern in 1.7.4/5 and 1.8

Still a concern in 14w10c

Confirmed for

  • 15w36c Sorry I messed up, I was quite confused at tested at the end for a 1x1x2 area which would be MC-88008.

I can not confirm this bug anymore but please recheck

Relates to:

Cannot confirm for 15w41b but please recheck

Gabriel Henderson

(Unassigned)

Confirmed

damage, player, skeleton

Minecraft 1.5, Minecraft 1.5.1, Minecraft 1.5.2, Snapshot 13w18c, Snapshot 13w19a, ..., Minecraft 1.7.5, Minecraft 1.8, Minecraft 1.8.1-pre3, Minecraft 1.8.8, Minecraft 15w36c

Minecraft 15w42a

Retrieved