Village generated near shore in Savanna biome is all on same Y co-ordinate, buried structures and paths beneath existing terrain.
See attached screenshots.
Environment
Minecraft Version: 18w20b
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 759934904 bytes (724 MB) / 1610612736 bytes (1536 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
Linked issues
Attachments
Comments 3
I commented and edited this post because it was the most recent. Upon further investigation, this is a duplicate post of MC-129747.
Thank you for your report!
However, this issue has been closed as a Duplicate.
It has been linked to this report. If you have additional information, please add it to the duplicated report.
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I have attached a couple of screenshots with better views of the world / structure gen present in 18w20b. This is able to be replicated.