mojira.dev
MC-129831

Render chunks consistently not updating

This specific area in my world consistently has an issue of render chunks not updating upon spawn, and the effected chunks vary based on where in that area the player spawns. For example, if in the village, the plains and water on the other side of the hill do not render, but if in the plains or water, the village area does not render. Manually updating the chunks (by breaking a block) temporarily causes the chunks to load, but it resets each time the world is loaded. This didn’t originally happen when I first stumbled upon this area (don’t remember when that happened), but the first screenshot I took of the bug was on March 13. 

 

[media]

Related issues

Attachments

Comments

migrated
[media][media][media][media][media][media]
migrated

I believe this is what's happening in my world for at least the last few versions, and it's still happening with 1.13-pre1.  If I fly over to the affected area, things get real interesting and it's always this same area that's affected.  I'll add a screenshot and video.

[YouTube video link|https://www.youtube.com/watch?v=HrA3V7UZm0k&feature=youtu.be]

Seed: -395163991

Location: X= -650  Z= 0

Version: MC 1.13-pre1 Windows Java, running on Windows 10.

EDIT: Boo, just noticed this was marked as duplicate.  I'm not sure that is the same issue (that one is so old) but 'll add the same comments over there.

migrated

(Unassigned)

Unconfirmed

Minecraft 18w20c

Retrieved