The bug
1) The pufferfish side fins are mapped inconsistently. PuffState:2
and PuffState:1
match each other while PuffState:0
deviates. (see attachments pufferfish.png and the screenshots prefixed with 2018-05-21)
2) PuffState:1
has badly mapped UV. Some of the top of the head (and some other areas) of the Pufferfish are used as the front spikes under the mouth. I suspect the row above the PuffState:1
main body is meant to be there instead. (currently no attachments to display issue)
3) This may be more of an academic matter than a bug: PuffState:2
and PuffState:1
are lacking any mapping for the tail entirely. The tail still exists in real life while puffed (i.e. it doesn't stretch and flatten to the body), so it seems like an odd omission.
4) Some of the spikes are mapped incorrectly. Whilst looking at the front of the entity during PuffState:2
and PuffState:1
the "back right" spikes are "pointing" towards the body instead of away. Also during PuffState:1
there are some erroneous spikes which may relate to point 2 above (see attachments spikes_state_1.png, spikes_state_2.png and pufferfish_spikes.png)
I will update this further if I find more issues with the pufferfish entity.
Linked issues
relates to 3
Attachments
Comments


It's such a mess and it didn't get fixed before final. How disappointing.

I'm trying to make resourche pack for 1.17 version using the 21w13a snapshot, and this issue is still there, still unsolved. Such a small thing, it should be easily fixed. 😞 Why is this still unsolved for 2 years? You have to move 2 pixels on the texture map.

21w15a still has this bug.

21w17a still has this bug.

21w18a still has this bug.

21w19a still has the bug.

21w20a still has the bug.

1.17-pre1 still has the bug.

1.17-pre2 still has the bug.
Affects 1.13-pre5