The bug
With some seed/world combinations, structures generate on top of the player spawn point, causing suffocation and death. After respawning, the player will be placed in a safe area. If structures are turned off, no issue occurs. This may be Warm Ocean Buffet World specific as I seem to encounter it specifically with those world-types.
How to reproduce
The following seeds/world combinations generate this issue and I will update this bug as I discover more.
World Type | Seed | Notes |
---|---|---|
Buffet, Warm Ocean | -7250653221974292753 | Spawns inside wood block of shipwreck |
Notes
Unfortunately, I did not catalog all of the other times this has happened, but in total it has probably happened 3-4 times since the buffet world option was introduced.
This is related to MC-129912 in that the height of the world at spawn changes once structures have been placed.
Linked issues
is duplicated by 1
Comments 9
Tested, confirmed.
Seems your theory is right. It's kind of a half-duplicate of MC-129912.
Ah! I see you're point - the height of the world is changing with structures. Makes sense to keep this as a dupe and just add a comment about structures on the other issue (or reopen🙂. Thanks!
Thanks Kumasasa - I did search, but that bug doesn't exactly describe the issue. The player does spawn at the highest level in the seed I posted. The problem is that a shipwreck gets dumped on their head as I hinted at in my notes above 🙂
I've since learned that if you turn structures off, there is no issue. I've searched for another bug related to shipwrecks being placed on the spawnpoint and haven't found one. Should I adjust this bug and have it reopened, or create a new one?
Also, for some reason, an extra "2" got added to the end of that seed. Can you please remove it from the copy/paste on the other ticket? Thanks.