In 1.12 when I push the mob with a piston, they go through the glass without any problems (like in the picture) But when I try to use the same thing in any 1.13-pre releases the mob doesn't gets blocked by the glass block and falls inside the block below and die from suffocation damage. Not sure if it is intentional.
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Weird, it wasn't working when I tried it on my world but when I recreated it to show the steps it worked. Oops!
I don't know how to delete the issue though.
Please, provide the exact steps about how to reproduce it, if you can, with screenshots, please!