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MC-13187

Water in water cauldrons is not transparent

Water in water cauldrons is not rendered transparent, unlike regular water.

This probably relates to MC-9266 where the same effect can be seen while the HUD is disabled.

Linked issues

Attachments

Comments 40

Transparent as long as HUD is turned on.
Using

OpenGL: GeForce FX 5200/AGP/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation

Maybe related to MC-1607.

Confirmed with

AMD Radeon(TM) HD 6520G GL version 4.1.11156 Compatibility Profile Context, ATI Technologies Inc.
dirk (switched to Minetest)

Confirmed in 1.5.1 on Linux

$ uname -rms
Linux 3.8.4-1-ARCH x86_64

$ java -version
java version "1.7.0_17"
OpenJDK Runtime Environment (IcedTea7 2.3.8) (ArchLinux build 7.u17_2.3.8-1-x86_64)
OpenJDK 64-Bit Server VM (build 23.7-b01, mixed mode)

$ lspci -s 01:00.0
01:00.0 VGA compatible controller: NVIDIA Corporation G94 [GeForce 9600 GT] (rev a1)

Still with AMD Catalyst 13.4:

OpenGL: AMD Radeon HD 6700 Series GL version 4.2.12217 Compatibility Profile Context 12.104.0.0, ATI Technologies Inc.
30 more comments
Minecraft386882

Confirmed in 1.21.4 release candidate 3. 

Minecraft386882

Affects 25w05a 

Minecraft386882

Affects 25w06a 

Confirmed for 1.20.4.

I meant 1.21.4

kumasasa

(Unassigned)

Confirmed

Gameplay

Low

Block states, Rendering

cauldron, ice, rendering, translucency, water

Minecraft 1.5.1, Minecraft 1.5.2, Snapshot 13w17a, Snapshot 13w18c, Snapshot 13w19a, ..., 1.21.4 Release Candidate 3, 25w02a, 25w06a, 1.21.5, 1.21.6

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