the 2 report
warning!This title cannot be removed.
[11:22:41] [Client thread/INFO]: <player>
[11:22:44] [Client thread/WARN]: Skipping bad option: lastServer:
[11:22:45] [Client thread/INFO]: LWJGL Version: 3.1.6 build 14
[11:22:55] [Client thread/INFO]: [STDERR]: [LWJGL] Failed to load a library. Possible solutions:
a) Add the directory that contains the shared library to -Djava.library.path or -Dorg.lwjgl.librarypath.
b) Add the JAR that contains the shared library to the classpath.
[11:22:55] [Client thread/INFO]: [STDERR]: [LWJGL] Enable debug mode with -Dorg.lwjgl.util.Debug=true for better diagnostics.
[11:22:55] [Client thread/INFO]: [STDERR]: [LWJGL] Enable the SharedLibraryLoader debug mode with -Dorg.lwjgl.util.DebugLoader=true for better diagnostics.
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 18-6-27 上午11:22
Description: Initializing game
java.lang.UnsatisfiedLinkError: Failed to locate library: lwjgl_opengl32.dll
at org.lwjgl.system.Library.loadSystem(Library.java:147)
at org.lwjgl.opengl.GL.<clinit>(GL.java:80)
at cjw.<init>(SourceFile:106)
at cjv.a(SourceFile:82)
at cjm.an(SourceFile:419)
at cjm.a(SourceFile:362)
at net.minecraft.client.main.Main.main(SourceFile:143)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Client thread
Stacktrace:
at org.lwjgl.system.Library.loadSystem(Library.java:147)
at org.lwjgl.opengl.GL.<clinit>(GL.java:80)
at cjw.<init>(SourceFile:106)
at cjv.a(SourceFile:82)
at cjm.an(SourceFile:419)
– Initialization –
Details:
Stacktrace:
at cjm.a(SourceFile:362)
at net.minecraft.client.main.Main.main(SourceFile:143)
– System Details –
Details:
Minecraft Version: 1.13-pre4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_171, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 98580992 bytes (94 MB) / 217055232 bytes (207 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 7 total; -XX:+UseG1GC -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -Xmn128m -Xmx1023m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M
Launched Version: HMCL 2.7.9.54
LWJGL: 3.1.6 build 14
OpenGL: ~~ERROR~~ NoClassDefFoundError: Could not initialize class org.lwjgl.opengl.GL
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
Related issues
Attachments
Comments


Can you add -Dorg.lwjgl.util.Debug=true
to your JVM arguments in the launcher, and then give us the new game output? LWJGL 3 should still support 32-bit windows, and lwjgl_opengl32.dll seems to be present in lwjgl-opengl-3.1.6-natives-windows.jar
for me...

I can't open 1.13-pre1 and 1.13-pre4, but always crumble. Snapshot is also 18w19 (a/b/c) and 18w20 (a/b) and 18w21 (a/b/c) are not open.

Is lwjgl a problem of version or memory?

My version 1.13-pre2 and 1.13-pre3 are open, but 1.13-pre4 can't be opened, what?

Is this still an issue with 1.13-pre5?

What?

Is this issue fixed in the latetest 1.13-prerelease ?

emmm......

Is it fixed or not?