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MC-132139

1.13-pre4 crash: Failed to locate library: lwjgl_opengl32.dll

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[11:22:41] [Client thread/INFO]: <player> 
 [11:22:44] [Client thread/WARN]: Skipping bad option: lastServer: 
 [11:22:45] [Client thread/INFO]: LWJGL Version: 3.1.6 build 14 
 [11:22:55] [Client thread/INFO]: [STDERR]: [LWJGL] Failed to load a library. Possible solutions: 
 a) Add the directory that contains the shared library to -Djava.library.path or -Dorg.lwjgl.librarypath. 
 b) Add the JAR that contains the shared library to the classpath. 
 [11:22:55] [Client thread/INFO]: [STDERR]: [LWJGL] Enable debug mode with -Dorg.lwjgl.util.Debug=true for better diagnostics. 
 [11:22:55] [Client thread/INFO]: [STDERR]: [LWJGL] Enable the SharedLibraryLoader debug mode with -Dorg.lwjgl.util.DebugLoader=true for better diagnostics.
---- Minecraft Crash Report ----

// This doesn't make any sense!

Time: 18-6-27 11:22 
 Description: Initializing game

java.lang.UnsatisfiedLinkError: Failed to locate library: lwjgl_opengl32.dll 
 at org.lwjgl.system.Library.loadSystem(Library.java:147) 
 at org.lwjgl.opengl.GL.<clinit>(GL.java:80) 
 at cjw.<init>(SourceFile:106) 
 at cjv.a(SourceFile:82) 
 at cjm.an(SourceFile:419) 
 at cjm.a(SourceFile:362) 
 at net.minecraft.client.main.Main.main(SourceFile:143)

A detailed walkthrough of the error, its code path and all known details is as follows: 
 ---------------------------------------------------------------------------------------

 Head  
 Thread: Client thread 
 Stacktrace: 
 at org.lwjgl.system.Library.loadSystem(Library.java:147) 
 at org.lwjgl.opengl.GL.<clinit>(GL.java:80) 
 at cjw.<init>(SourceFile:106) 
 at cjv.a(SourceFile:82) 
 at cjm.an(SourceFile:419)

 Initialization  
 Details: 
 Stacktrace: 
 at cjm.a(SourceFile:362) 
 at net.minecraft.client.main.Main.main(SourceFile:143)

 System Details  
 Details: 
 Minecraft Version: 1.13-pre4 
 Operating System: Windows 7 (x86) version 6.1 
 Java Version: 1.8.0_171, Oracle Corporation 
 Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation 
 Memory: 98580992 bytes (94 MB) / 217055232 bytes (207 MB) up to 1073741824 bytes (1024 MB) 
 JVM Flags: 7 total; -XX:+UseG1GC -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -Xmn128m -Xmx1023m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M 
 Launched Version: HMCL 2.7.9.54 
 LWJGL: 3.1.6 build 14 
 OpenGL: ~~ERROR~~ NoClassDefFoundError: Could not initialize class org.lwjgl.opengl.GL 
 GL Caps: 
 Using VBOs: Yes 
 Is Modded: Probably not. Jar signature remains and client brand is untouched. 
 Type: Client (map_client.txt) 
 Resource Packs: 
 Current Language: ~~ERROR~~ NullPointerException: null

Profiler Position: N/A (disabled) 
 CPU: <unknown>

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migrated
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pokechu22

Can you add -Dorg.lwjgl.util.Debug=true to your JVM arguments in the launcher, and then give us the new game output? LWJGL 3 should still support 32-bit windows, and lwjgl_opengl32.dll seems to be present in lwjgl-opengl-3.1.6-natives-windows.jar for me...

migrated

I can't open 1.13-pre1 and 1.13-pre4, but always crumble. Snapshot is also 18w19 (a/b/c) and 18w20 (a/b) and 18w21 (a/b/c) are not open.

migrated

Is lwjgl a problem of version or memory?

migrated

My version 1.13-pre2 and 1.13-pre3 are open, but 1.13-pre4 can't be opened, what?

kumasasa

Is this still an issue with 1.13-pre5?

migrated

What?


 

kumasasa

Is this issue fixed in the latetest 1.13-prerelease ?

migrated

emmm......

kumasasa

Is it fixed or not?

migrated

(Unassigned)

Unconfirmed

crash, lwjgl

Minecraft 1.13-pre4

Minecraft 1.13-pre5

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