mojira.dev
MC-132152

Water vision before water meets the eyeline

The game starts to render things as if the player were in water before his/her eyeline actually meets the water. This makes swimming on top of water very annoying because the sky keeps glitching.

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To avoid this you can angle the camera more upwards. You wont exit the swimming animation as long as you aren't holding your jump key as well (spacebar).

Bogdan Barbu

(Unassigned)

Unconfirmed

Minecraft 1.13-pre4

Retrieved