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MC-133153

High looting values apply even if the weapon is not used to do the kill

I've messing around lately with insanely highe enchantment values(lvl 32767 more exactly) and I've discovered a weird bug that applies the high looting value even though you're not using that weapon. Now before you reject this bug saying "Who will ever get that enchantment level on a sword?". I have a reason for this.You see maybe somebody would compile a datapack that if a player does something, it would be rewarded with an OP box or something and in that box it would contain that sword and a op potion, and it would be really weird that this happens.

Anyway, without any more talking, let's see how to reproduce this bug

 

Step 1. Get the mentioned sword

Type in chat: /give @p diamond_sword{Enchantments:[{id:looting,lvl:32767}]} 1

Step 2. Get the potion

Type in chat: /give @s minecraft:splash_potion{CustomPotionEffects:[{Id:6,Amplifier:28,ShowParticles:0b},{Id:7,Amplifier:28,ShowParticles:0b}],CustomPotionColor:16712972,display:{Name:"{\"text\":\"Potion\"}"}} 1

Step 3. Put sword in main-hand and potion in off-hand

Step 4. Go to a mob that its drops are affected by the looting enchant(Zombies,creepers,etc) and RIGHT-CLICK.

Yeah, it's verry weird and it should be fixed

 

Linked issues

Comments 1

Bogdan Petru

(Unassigned)

Unconfirmed

Minecraft 1.13-pre6

Retrieved