I don't know how to replicate this crash, as it appears to appear very infrequently. It happens when I load structures that usually contain chests into solid blocks and then teleport? I have a dungeon generator, and it never crashes when I am in creative mode or spectator mode, only survival/adventure in my experience. Though this could just be because it is so rare. I think the crash report will be the most useful information I can provide, though it isn't much.
escription: Rendering Block Entity
java.lang.IllegalArgumentException: Cannot get property blj{name=facing, clazz=class ep, values=[north, south, west, east]} as it does not exist in Block{minecraft:stone_bricks}
at bkf.c(SourceFile:95)
at cvd.a(SourceFile:71)
at cvb.a(SourceFile:148)
at cvb.a(SourceFile:128)
at ctf.a(SourceFile:694)
at csz.b(SourceFile:963)
at csz.a(SourceFile:872)
at csz.a(SourceFile:749)
at cex.c(SourceFile:832)
at cex.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:144)
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I'll elaborate, since I'm working on this project with the reporter. We used to regularly experience MC-123363, but when it was marked resolved we could no longer trigger that one specifically.
This crash showed up after MC-123363 was resolved and the reporter has been unable to reliably replicate it.
In order to replicate the crash, we run a function which procedurally runs fill commands and loads a selection of structures. During the generation process players who are have the affected chunks loaded will sometimes have their games crash in a manner similar to MC-123363.
See MC-123363