The game crashes each time I open a saved game I started yesterday. I can open the one I made today.
When I open the game, sometimes it loads the saved game, sometimes not. If I do manage to get into it, it's not for very long and I notice that I'm in a completely different spot than I was when I saved the game.
Description: Exception generating new chunk
java.util.concurrent.ExecutionException: h: Loading NBT data
at java.util.concurrent.CompletableFuture.reportGet(CompletableFuture.java:357)
at java.util.concurrent.CompletableFuture.get(CompletableFuture.java:1887)
at tb.c(SourceFile:126)
at tj.a(SourceFile:85)
at tk.c(SourceFile:123)
at tc.i_(SourceFile:220)
at net.minecraft.server.MinecraftServer.w(SourceFile:723)
at net.minecraft.server.MinecraftServer.v(SourceFile:656)
at dfx.v(SourceFile:157)
at net.minecraft.server.MinecraftServer.run(SourceFile:559)
at java.lang.Thread.run(Thread.java:745)
Caused by: h: Loading NBT data
at gy.a(SourceFile:443)
at gy.a(SourceFile:81)
at gy.a(SourceFile:437)
at gy.a(SourceFile:81)
at hi.a(SourceFile:119)
at hi.a(SourceFile:84)
at hi.a(SourceFile:80)
at bnm.a(SourceFile:96)
at bnm.a(SourceFile:86)
at bnm.b(SourceFile:140)
at tw.a(SourceFile:70)
at tw.a(SourceFile:51)
at tw$$Lambda$1593/2142710557.apply(Unknown Source)
at java.util.Map.computeIfAbsent(Map.java:957)
at tw.a(SourceFile:50)
at tw.a(SourceFile:25)
at acr.a(SourceFile:60)
at acr$$Lambda$1590/666066292.get(Unknown Source)
at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1582)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
... 1 more
Caused by: java.util.zip.ZipException: incorrect data check
at java.util.zip.InflaterInputStream.read(InflaterInputStream.java:164)
at java.io.BufferedInputStream.read1(BufferedInputStream.java:284)
at java.io.BufferedInputStream.read(BufferedInputStream.java:345)
at java.io.DataInputStream.readFully(DataInputStream.java:195)
at java.io.DataInputStream.readUTF(DataInputStream.java:609)
at java.io.DataInputStream.readUTF(DataInputStream.java:564)
at gy.b(SourceFile:430)
at gy.a(SourceFile:78)
at he.a(SourceFile:69)
at gy.a(SourceFile:437)
... 21 more
Each and every time.... Can someone help? I understand that it could be the APU or something but the other saved game is working just fine.
Edit: Are these the correct files you were looking for?
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
We do not have enough information to find the cause of this issue.
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