when trying to replace a vanilla recipe (like crafting 4 woods with 4 logs instead of 3 woods) sometimes the recipe is still the vanilla one, even with "replace: true" in the recipe file (don't know if this even do something)
this seem to happen at random, I can't even have the same recipes working on my local world and on a server I own with exactly the same files, and sometimes when reloading when changing a file, some recipes not affected by this file are working or aren't working anymore despite them working just before reload
There isn't any error nor warning in the logs saying that a recipe failed to load
The vanilla bark recipe is named
minecraft:acacia_wood
(data/minecraft/recipes/acacia_wood.json
), but your recipe is namedexpanded_crafts:wood/acacia_wood
(data/expanded_crafts/recipes/wood/acacia_wood.json
).To replace any content, you must give the new file the same name as the old one.